GUI-independent can work with all GUI systems, including Unity UI & NGUI.Comprehensive documentation and tutorials.Optional Lua scripting and variable system.Built-in localization support (or use Unity Localization package or i2 Localization).Export screenplay format, voiceover asset list, CSV, Chat Mapper, and more.Importers for articy:draft 1/2/3, Arcweave, Celtx, Chat Mapper, Twine, Yarn Spinner, Ink, Neverwinter Nights, Talkit, JLC, JSON, and CSV formats.A large collection of included, optional add-ons make it quick and easy to drop conversations into your project and integrate them with other assets. The core is a lean, efficient conversation system. It's a complete, robust solution including a visual node-based editor, dialogue UIs, cutscenes, quest logs, save/load, and more. The powerful, top-rated dialogue system used in Disco Elysium, Lake, Suzerain, Peglin, Jenny LeClue, and many many more, the Dialogue System for Unity makes it easy to add interactive dialogue and quests to your game.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |